This past weekend a seemingly random tweet appeared in my feed. It showed several gentlemen playing Flames of War at The Games Tavern in Chantilly, VA. Chantilly is just around the corner from my house but I had never heard of it! So I just had to check it out.
Using a closed 5-ton chassis (3 Hull, 3 Structure), Armor 25, the Heavy Plasma Hover Tank is a main battle tank. It has the Hostile Environmental Protections System. It carries a Fusion power plant, Code K, and a hover propulsion system, Code K, giving it a top speed of 150kph, a cruising speed of 112 kph, and an Agility DM of +1. Three kiloliters of hydrogen support the power plant for 1 week of use. This vehicle is equipped with the Advanced Vehicle Control System, Class II Laser Comms (LOS or 50 km), Basic Military Sensors (-2), and a Model 2 computer. There is a Basic Cockpit for the Driver and a Standard Seat for the Gunner/Tank Commander. The vehicle has one weapon points. A large, heavy turret carries a TL-12 Rapid Fire Plasma Gun. Cargo capacity is 7 spaces. The chassis is armored with Superdense (x5). It also mounts an Explosive Belt. The vehicle costs 690.12 KCr and takes 1,125 hours or 47 days to build.
Superdense (Armor x5)
Fuel Capacity = 1 Week
Class II Laser
Laser LOS/Very Distant (50 km)
Comms DM 0, Very Distant (50 km)
Turret (Large Heavy)
Rapid Pulse Plasma Cannon – TL-12
ROF 1/6, 12d6 Dmg
Total time to create this design was about 30 minutes. This is still a lot more time that a GM wants to take to create a vehicle at the table, but fine for a prep session. The design is not a Slammer’s blower tank – it doesn’t have a powergun nor the armor to match. But it was a good exercise of the CEVDS and an encouraging start to designing vehicles for Cepheus Engine RPG adventuring.
Now in 2017 I am opening the new box, but this time I sat on the floor with Little RMN. He is into Tanks: Panther vs Sherman as I recently showed. When we got to the scenario book, he asked about recreating the same battles in Tanks. This is a good sign that he wants to play more. It also tells me that it is probably time to teach him Panzertoo!
Little I got Tanks: Panther vs Sherman (Gale Force 9) for Christmas. For his birthday, Brother T got him the Tiger I expansion. In a wonderful show of brotherly love, T not only gave him the model, but then built it and painted it up!
Little I is very excited as his collection is getting much more personalized. T also has shown a natural ability to paint miniatures. I have several old Mongoose Publishing Starship Troopers Miniatures Gamesets that I know I won’t get around too…maybe it’s time to turn them over to T and see what he can do!
I have been a grognard wargamer longer than I have played roleplaying games or family boardgames. However, in recent years I have fallen off in buying new wargames, partially because of the prices (generally expensive) and partially because I have spent more time and money on RPGs and family boardgames. With the rise of the online publishing industry, RPG games and supplements are way more affordable, and my family boardgames included game series like Star Wars X-Wing, Star Wars Imperial Assault, Memoir ’44, and more recently Tanks: Panther vs Sherman. These “light wargames” favor playability over complexity/realism, and in the case of X-Wing or Tanks are more akin to manual video games. These games sorta scratched my wargaming itch, mostly because I used them to introduce the RMN Boys to the hobby.
But although I was scratching the itch, I was not making it go away.
So in 2016 I made a concerted effort to return to true grognard wargaming. Looking back, my modest effort appears to have paid off.
Wing Leader: Supremacy 1943-1945 (GMT Games) [Aerial Combat/WWII-era/Large-scale Tactical-level]. A different, and very interesting, look at air combat. A nice mix of tactical and operational-levels of aerial combat.
Breaking it down, of the seven wargames purchased this year:
Plurality are Naval Combat (3 of 7)
Majority are Operational-level (if one counts the large-scale tactical of Wing Leader as “operational” (4 of 7)
Plurality are are WWII-era (3 of 7)
Interestingly, I bought no space/science-fiction games this year. That is, unless one counts my pledged
I have to say though that my biggest wargaming achievement of 2016 was introducing Little I to miniature-style naval combat using my old copy of Battleship Captain (Minden Games, 2007). This is the game that really started Little I on the path to grognardia. He had played, and enjoyed, Memoir’44 but with Battleship Captain he started seriously studying the history behind the game. This Christmas season, his attention has been seized by the Gale Force 9 Tanks game and he is seriously studying WWII armored combat now.
Here’s to hoping 2017 is a year of many more wargame experiences.
All images courtesy BoardGameGeek except where noted.
Pacific Fury: Guadalcanal, 1942by Revolution Games. Originally published in Japanese and now translated into English. Emphasizes planning by using a very different system of assigning units to Task Forces and then resolving combat in sequence. Suffers from some production issues (very DTP-publishing feel) but nonetheless an interesting exploration of naval combat in and around Iron Bottom Sound.
The Space Patrol(by Richard Hazelwood, published by Stellagama Publishing). A 2D6 OGL Sci-Fi/Cepheus Engine RPG book for playing Space Patrol characters. Includes a very detailed discussion of legal terms and interstellar law. An interesting look at yet another career option. I try to support the Cepheus Engine system as much as possible since I disapprove of the direction Mongoose Publishing has taken the Traveller RPG rules.
We wouldn’t be the RockyMountainNavy family without the kids getting games for Christmas too:
RMN A got Command & Colors: Ancients (GMT Games). This is technically A’s first wargame that he “owns.” He is studying history and very interested in the period. Looking forward to facing off across the battlefield from him (but first he needs to put all those stickers on)!
RMN Little I got Tanks: Panther vs Sherman (Gale Force 9). This starter-set game plays to two of his interests; WW2 armor and models. The price entry point is very low ($19.99) but he will surely be spending a good deal of his earnings over the next year on the expansions (i.e. models). He already has several 1/100th scale Zvezda armor – look for him to make his own stat cards soon!