RockyMountainNavy #RPG Item of the Year for 2018

This is a bonus posting in my series of 2018 “of the Year” posts. This one covers role-playing game (RPG) items. The regular posts cover boardgames, wargames, game expansions, and the last is my Game of the Year. Candidate RPG items are taken from those published and which I acquired in 2018.

My candidates for the RockyMountainNavy RPG Item of the Year in 2018 are:

…and the winner is…

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Courtesy RPGGeek

First, a little backstory. In 2018 I lost my RPG-mojo. I used to play around with my Classic Traveller, Cepheus Engine, Traveller 5, The Clement Sector setting, and other Alternate Traveller Universes (Orbital: 2100, HOSTILE, These Stars Are Ours!) all the time. This year I hardly touched them. Even the RockyMountainNavy Boys, lovers of Fantasy Flight Games Star Wars (especially Edge of the Empire) had all-but-stopped messing around with the books. The last major RPG System book I bought was Genesys. My Kickstarter for Cortex Prime: A Multi-Genre Modular Roleplaying Game is “only” about a year overdue.

At one point this year I backed a Kickstarter for a RPG setting that seemed right up my alley. It featured “tense space fighter combat, swaggering pilots, and interplanetary adventure!” However, after reading the preview version I dropped my pledge in disgust because I wanted a GAME, not a political statement. It was part of a trend I see in many parts of the RPG industry and it turns me off. Now, I’m not naive, nor do I desire to avoid the “issues” but I deal with them enough elsewhere and I just don’t want them in my RPG. I want to play RPGs for a bit of escapism, not political activism. It was yet another nail in the coffin of my RPG enthusiasm.

Then I read Alegis Downport’s Cepheus Light Three-Format Review. I liked what I read. I bought a copy for myself. I read though it in one sitting.

Now my RPG-mojo is back!

Omer Golan-Joel and Josh Peters have reignited my interest in RPGs. To use some Traveller 5 definitions, I tend to be a Casual Player (travel, explore, interact, negotiate, combat, etc.) with a heavy dose of world building and System Engineer (explore the universe in detail) thrown in. With Cepheus Light I can get back to making adventures for myself and the RockyMountainNavy Boys. Indeed, using Cepheus Light I may just try to make my own RPG setting based on the wargame Talon from GMT Games.

Feature image from tedlindsey.com. Go look at their work; it’s excellent! 

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#RPGThursday – Top 3 TTRPG?

Was challenged on Twitter to name my Top 3 Tabletop Role Playing Games. Here was my response:

Each of these titles is starkly different from the other. One is old/new, one very old school, and the third a modern narrative system. How did I arrive at this list?

Starting in 2004 and continuing through the mid 20-teens, I focused my hobby hours more heavily into RPGs than wargaming and boardgaming. In part this was because I was in the military and on the move with most of my gaming collection stored away. The electronic revolution in RPGs was just starting so instead of buying physical books I could get a whole library on my computer! I also had younger kids who were not ready to game yet. In those years, I dabbled in a lot of RPG systems, especially newer ones such as CORTEX Classic (Serenity Role Playing Game, Battlestar Galactica Role Playing Game) that evolved into CORTEX Plus (Smallville Roleplaying Game, Marvel Heroic Roleplaying Game, and Firefly Roleplaying Game). I dug deeply into FATE with great games like the encyclopedic Starblazer Adventures or Diaspora. There were many other games too. Looking back, I had become a “mechanics nut” and explored different RPG systems to study their mechanics, or how they modeled the world. I didn’t really play many of these games as much as I studied them.

During this study time, I took another look at the James Bond 007 roleplaying game. I came to realize that this game had a near-perfect marriage of theme and mechanics.

In 2013 my gaming took an unexpected turn. That year, Fantasy Flight Games acquired the Star Wars license and produced their excellent Star Wars: Edge of the Empire Core Rulebook. The RockyMountainNavy Boys were now older and I had done a good job of indoctrinating them into the Cult of Star Wars. So we started playing together. This was a major change for me since I now started playing games instead of mostly studying them.

As I started playing games more, I fell back on a classic of my youth. The three Little Black Books of (now) Classic Traveller had always been a favorite of mine. Now there was something different; a revival of sorts in the form of third-party publishers like Gypsy Knights Games with their incredible The Clement Sector ATU. Since 2013 I have stuck with the newer Traveller as it evolved into Cepheus Engine. It remains my favorite.

So that is how I arrived at my Top 3. The first is a classic of my youth, updated and recreated into the modern day. The second is a design I admire. The third is loved because it connects me to my Boys.

Random Gaming Thoughts (Good & Bad) on the First Weekend in May 2018

Sort of a hodgepodge post today. More a collection of random gaming (and beyond) thoughts than anything in particular.

Travel Gaming – Took along several solo games to play while on the road this week. Only got to play one – Merrill’s Marauders: Commandos in Burma 1943-1944 (Decision Games, 2016).

RPG Gaming – Gypsy Knight Games had their May the Fourth Sale going on so I picked up the new Manhunters: Bounty Hunters in the Clement Sector (2018). This has a very Classic Traveller RPG and Firefly-like vibe to it. I also picked up Uranium Fever: Asteroid Mining Rules for the Cepheus Engine (Stellagama Publishing, 2018). I really need to get back into RPGs. I am still awaiting my now-delayed Cortex Prime: A Multi-Genre Roleplaying Game by Cam Banks from Kickstarter. As much as I like Fantasy Flight Games Star Wars: Edge of the Empire RPG I probably should pick up the “generic” Genesys RPG.

Speaking of Star Wars – I hear that FFG is going to be publishing X-Wing Second Edition. This one will be app-enabled.

I think I’ll wait for Ares Games and their Battlestar Galactica version instead.

Speaking of Kickstarter – In April I backed No Motherland Without, a 2-player card game about North Korea since 1953. It really looked interesting. I had really high hopes. It was cancelled – for all the right reasons I am sure. I hope they come back and try again, maybe with a stronger publicity campaign. Personally I watched The Players Aid review and was sold:

Veterans in The Expanse (very mild spoilers for S3E4) – I like The Expanse TV series but one line got me going last week. Alex states he has done his time and is an honorably discharged veteran. His implication is that he is special. As an honorably discharged veteran myself I resent this attitude. Unfortunately, I see it everyday – too many veterans who believe that since they served they have a special privilege above “mere” civilians. They grouse when a place does not offer a veterans discount or the like. Being a veteran does not make you a special citizen. This is not the world of Robert Heinlein’s Starship Troopers (the book, not the horrible movie) where only veterans are citizens. Veterans get many privileges; be humble not an entitlement baby!

RPG (and Wargaming) Reading

IMG_0302Getting ready for a travel this coming week so I need some reading material. Looking through DriveThruRPG I realized I am behind on my Cepheus Engine reading. I make no secret of the fact that I absolutely love Cepheus Engine, the OGL 2d6 Sci-Fi RPG based on the Original 2d6 Science Fiction RPG (aka Classic Traveller RPG). I still am unhappy at all the “alternate” names but I (sorta) understand the legalities of it.

Two favorite Cepheus Engine Publishers keep pushing out material. Gypsy Knights Games keeps support coming for their The Clement Sector, a very well thought-out small-ship ATU.  Stellagama Publishing is continuing to support their These Stars Are Ours! ATU, a not-so-distant future setting that mixes just enough classic sci-fi opera with hard sci-fi.

I also picked up two issues of The Naval SITREP that supports my Admiralty Trilogy Games. With my renewed interest in the South China Sea I need to get back into Harpoon 4.

#RPGThursday – 2017 #RPG Retrospective

I have said before that 2017 was the year of the wargame for me as I rediscovered by wargaming roots. But that is not to say I have forgotten the roleplaying game part of my gaming expereince. In 2017, I still managed to get some make a few RPG purchases and get in a few plays.

In March of this year, I listed out my Top 10 RPG games/systems. Looking back, my top 3 (Classic Traveller, Diaspora, and Cepheus Engine) have not changed. In 2017, of the over 50 game products I purchased, about 30% are RPG-related. I definitely focused my RPG purchases on Cepheus Engine with around 90% of the products in that one system.

Gypsy Knights Games continues to support their awesome The Clement Sector setting. In addition to their great Wendy’s Naval-series which lays out the fleet of various subsectors, this year also focused on pirates and uplifts or alterants. All three introduce true grey-areas into the setting morality and can be used to play anything from a campy to dark setting. I like this; GKG has given me many tools to make the setting I want.

Stellagama Publishing also caught my attention with the These Stars Are Ours! setting. I really enjoyed SOLO for Cepheus Engine by Zozer Games.  Zozer Games’ Orbital setting remains my favorite, probably because it fits right into and feels like it can support The Expanse.

This year, I pledged to support the Cortex Prime Kickstarter campaign. I am not sure why. I like the Cortex Plus system (especially in Firefly) but I have turned towards smaller rules sets (like Cepheus Engine) and settings that are more controlled by me. This is why I passed on purchasing the new Genesys rules from Fantasy Flight Games.

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Courtesy DriveThruRPG

In early December, Zozer Games released their new rules/setting called Hostile for Cepheus Engine. This “Gritty Sci-Fi RPG” draws heavily from popular franchises like Alien or movies like Outland. The setting is right in my wheelhouse and it certainly deserves its own deeper dive in the near future (no pun intended).

To put in another way, in 2017 I found my own version of the Old School Renaissance. My “OSR” game in this case is Cepheus Engine. This year I turned my back on settings with voluminous new rules and a well defined IP-based setting like Star Trek Adventures.

I know my RPG tastes are not mainstream; I am not a Dungeons & Dragons 5th Edition fan nor have I dug deeper into the Star Wars Roleplaying Game. In 2017, as wargames and family boardgames grew in popularity in the RockyMountainNavy house, something else in my gaming world had to give. I have given up a lot of RPG experiences, but by keeping to a simple rules system with wonderful setting support I still find a way to keep my RPG gaming going.

 

Lost in the Role – or – Why so Little RPG Talk?

If you look back on my blog, you will see that up until this year I had a heavy focus on roleplaying games, especially science-fiction RPGs. This year I have turned hard into boardgames with a mix of tabletop family games and wargames landing on the table. RPGs have definitely fallen off to the side.

I recently took a look at DriveThruRPGs Black Friday to Cyber Monday Sale and made a few purchases, but at the same time I asked myself why I lost my RPG mojo. Last year I really tried to like Star Trek Adventures from Modiphius Entertainment. I participated in part of the Living Playtest and offered (few, very few) comments. In the end, instead of liking Star Trek Adventures, I was turned off to RPGs and only now am (sorta) giving them a chance again.

I have talked elsewhere about the art in Star Trek Adventures and how I find it totally opposite what I imagine. I also talked about how the now-decanonized Klingons Sourcebook for the FASA Star Trek RPG was more inspirational. But the part that turned me off the most was this:

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Courtesy Modiphius Entertainment

This is the Star Trek Adventures Borg Cube Collector’s Edition Box Set. To me, this is not an RPG.

I cannot fully explain why I have such a visceral reaction to this offering. I understand that I don’t need the extra maps, and dice, and miniatures, and tokens, and other baubles to play an RPG. I know that all you need to play is a simple set of rules and imagination. I know because that is what I did with Classic Traveller for many years.

I think when I saw Star Trek Adventures I saw the continuation of a trend towards bigger RPG rulebooks and more IP-related gaming. To a point I had bought into that market with Serenity and Battlestar Galactica and Traveller 5 and Mindjammer and Atomic Robo and Firefly and Star Wars Roleplaying Game finding cherished places on my shelf.

But then something changed.

The first was that Mongoose Publishing brought out Traveller Second Edition and repackaged it in a way that makes it totally a price grab. This was just after they changed the rules for third-party publishers and stifled creativity (no…that’s not fair…they monetized it in an unfair manner). This was followed not long after by Star Trek Adventures and the Borg Cube trying to assimilate my wallet.

I rejected them…and walked away from the RPG hobby for a bit.

I am slowly finding my way back, thanks to small publishers like Gypsy Knights Games and Zozer Games and Stellagama Publishing. For a while that’s where I think I am going to stay for RPGs, on the smaller side of the spectrum with publishers who offer material that stimulate my creativity in a more rules-lite, non-restrictive campaign setting.

220791-thumb140I have found my RPG mojo…it never left and it is actually little changed from the late 1970’s. It just doesn’t need a large box and multiple rulebooks and maps and tokens and minis and hardcover expansions. It needs nothing more than the PWYW Cepheus Engine and a setting like The Clement Sector. What I need is like what Zozer Games is offering; the very simple 1970s 2d6 Retro Rules. With these simple tools I can make grand adventures; I don’t need a huge Kickstarter box or endless hardcovers or miniatures or tokens to do have fun.

#RPGThursday – A Fifth of 21 Plots Comes Forth

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Courtesy RPGGeek

A Fifth of 21 Plots, Gypsy Knights Games, 2017.

A Fifth of 21 Plots is the latest entry of patron encounters for Gypsy Knight Games’ The Clement Sector setting using the Cepheus Engine RPG system. Provided within are 21 encounters each in the classic Traveller RPG patron encounter format which gives a short introduction and a 1d6 table for random variation.

Before The Clement Sector, I had not bought any patron encounter books since the Classic Traveller RPG Supplement 06: 76 Patrons. I have to admit I have now bought nearly all the Gypsy Knight Games 21 Series because it is so inspirational. Shamefully, I don’t often use a patron encounter in my gaming (unless it is a real pick-up game) but instead use the encounter background and variations as inspiration for detailing an adventure.

This may change thanks to the index for the 21 Series of plots that is provided in this product. The index is cross-referenced according to location, themes, organizations, corporations, and objects within the plots (A Fifth of 21 Plots, p. 26). I don’t necessarily see this as a tool the GM will use at the table, but it should be very useful for gaming prep and will probably result in my incorporation of more of the 21 Series plots into my adventuring.

A Fifth of 21 Plots is a very functional product; there are only three pieces of “poser” art included. The bulk the content is the 21 Plots (each on a separate page) and the index which takes up the second half of the 45-page product. My only gripe is the same one I have for many pdf books – the page numbering and pdf are not synchronized meaning the last page of the pdf (p. 45) is labeled p. 44 in the product (the cover – usually unnumbered – counts as a pdf page). This a very minor gripe – the content is excellent with great plot seeds and good writing.

RMN Verdict – BUY for the index and enjoy the adventures!