Of the two, the narrative game mechanics (Cortex, FATE 3.0 or FATE Core, FFG Narrative Dice) means the games easily focus on story (adventure?) with world-building details coming in a less-structured manner.
Although many of these games use licensed IPs, don’t think that by using these “as is” I am a canon-rigid thinker. I enjoy using the game systems “as is”, but the world-building details and adventures are definitely NOT limited by canon.
When I first started GMing RPGs with the RockyMountainNavy Boys, I looked at gaming with kids as a teaching tool. In one of our early sessions, when one kid (kiddingly) said he was going to backstab the other, I took control of their character and took the event out to its gruesome conclusion. All against their wishes. I took away all player agency and ran away in the wrong direction.
I have found that sharing the narrative is the most important part of learning. With a shared narrative, the RMN Boys are challenged to create more themselves. Game sessions become more me responding to their creativity than me prepping in advance and laying out the adventure. This often means the adventure goes places I never expected, but never does it go in a direction that isn’t enjoyed by all.
Although I have been playing RPGs for nearly 40 years, the most impactful session happened not too long ago. It was the day I introduced the RockyMountainNavy boys to RPGs.
I had the new FATE Accelerated rules in hand and it looked to be easy and fun – a great lite RPG and a gateway game. I found a small western RPG scenario online (basically the PCs ride into town and things start happening). The big bad was a Hutt; his minions droids.
I GM’d the game in a very loose fashion. After all, it was also my first really serious run of FATE Accelerated.
The published RPG that I wish I was playing right now is Fantasy Flight GamesStar WarsEdge of the Empire. This is because I have an on-again/off-again campaign going with the RockyMountainNavy boys. Personally, I prefer to play Classic Traveller or Cepheus Enginebut the boys are into Star Wars. Thank goodness they are not too into the new Di$ney crap but prefer an “edgier” campaign setting!
Traditionally, Memorial Day marks the beginning of summer for the RockyMountainNavy family. That is until we moved to the East Coast. Now school for the RMN Boys goes until mid-June. However, I still want to use this occasion to look back on my geek hobby year-to-date.
According to my BGG profile, I played 10 games in January, four in February, four more in March, none in April, and only two in May. For a year that I wanted to play more I certainly have dropped off! Summer may change as I have several new games inbound. Arriving tomorrow is Conflict of Heroes: Guadalcanal – The Pacific 1942 (Academy Games, 2016). I also may be getting closer to my Kickstarter delivery of Squadron Strike: Traveller(Ad Astra Games, ??) which after many delays (unwarranted and unacceptable in my opinion) finally opened the BackerKit this week. I also pledged for Worthington Publishing’s Mars Wars – but it cancelled. This month I pledged to support Compass Games’ new Richard Borg title Command & Colors: Tricorne – The American Revolution. To be honest, I am buying this title as much for myself as for the RMN Boys – which is both a blessing and a curse. I am certainly blessed in that I have boys who love gaming, but cursed in that they are not a hard grognard like their old man. The titles also reflect a change in my gaming interests as I struggle with the closure of many FLGS and the movement of my purchasing online or (shudder) to Kickstarter. I also have several games on P500 at GMT Games and hope to see that production schedule move forward this year.
I started off at Christmas with a good collection of books that I am whittling down at a much slower pace than I wish. This is not because I have ignored them; on the contrary, I am probably reading more than I did last year – just not reading off my list! Science fiction books have taken up much of my reading time. I have found myself lost in rereading the Charles E. Gannon’s Caine Riordan series from Baen Books. I also turned to Kickstarter again for content, this time in the form of Cirsova 2017 (Issues 5&6) and its short stories.
I didn’t get time to build much but the RMN boys got many kits completed. We even found a YouTube channel that we love, Andy’s Hobby Headquarters. He not only shows great models, but the boys are studying his techniques for better building.
I also have to do the Dad-thing and boast a bit about my youngest RMN Boy. This past quarter he was studying World War II and had a project to complete. The project supposed the student had found items in the attic from grandparents accumulated during World War II. The student had to put together a scrapbook of a newspaper article relating a battle (writing assignment), a letter from a soldier/sailor to home describing another battle (writing assignment), a letter from home describing the home front (writing assignment), a letter from the mayor to a local boys club thanking them for supporting the war effort (another writing assignment), notes from Grandmother about key personalities (short biographies), and a propaganda poster (art assignment). We had fun doing this project as together the youngest RMN boy and I prowled my shelves for sources, watched movies and documentaries online, and even pulled out a few games to better visualize the battles. A very proud moment for this father as the New Media and my book and game collection came together to teach a young man history.