#GamesPlayed October 2017

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BoardGameGeek My Played

October 2017 was actually a relatively game-filled month for me. Of my twelve games played, nine were “actual plays” while three are what I call “rules exploration” or “familiarization play.”

The Saturday Game Night was mostly boardgames (i.e. not wargames) with Terraforming  Mars getting to the table two weeks in a row. In a lucky turn of events, what should of been a “familiarization play” of Command & Colors: Tricorne became an actual play.

I got two good solo plays in, The Expanse Board Game and Pacific Fury. I really need to get more wargaming going. With the coming of winter (hard to tell with unseasonable upper 70’s outside) I hopefully will get more tabletop time to do so.

Looking forward to November, my niece will be visiting. Last time she was here she became obsessed with Ticket to Ride. This time the RockyMountainNavy Boys want to get Scythe to the table with her. We shall see.

 

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#WargameWednesday – Not Conflicted Anymore about #ConflictofHeroes

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Earlier this year I got Conflict of Heroes: Guadalcanal 1942 – The Pacific (Academy Games, 2016). I wrote out my First Impressions where I was impressed with the game mechanics but unsure about how the game came together.

In early August I was fortunate to attend CONNECTIONS 17 and met the designer of Conflict of Heroes, Uwe ('Oova') Eickert. In the evening "game labs," I actually sat down with Uwe and he walked me and others through the Conflict of Heroes system using Awakening the Bear (2nd Edition).

I'm absolutely sold – on several levels.

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From the GAMEPLAY perspective the Active/Spent Units, Action Points/Command Action Points, and Command/Bonus/Action Card mechanics make for quick play. In the rules I can see the influence of Nicholas Warcholak, in charge of Editing and Game Development for Academy Games. The Academy Games website lays out the Warcholak Guide to keep game rules streamlined:

  1. Is the rule necessary to simulate the TYPICAL (over 10% of the time) conditions and outcomes on the battlefield? If YES, keep. If NO, go to 2.
  2. Does the rule require significant mental resources to remember to play? (Significant is defined as needing to remember more than 2 facts.) If YES, dump. If NO, go to 3.
  3. Does the rule add to the fun of the game? Does it produce outcomes that add significant replayability, oh-no moments, gotcha momments, or simulation pay-off outside the general flow of the game? If YES, keep. If NO, dump.

Conflict of Heroes implements the Warcholak Guide in spades! The rules, in combination with the graphical presentation, means the game can be taught almost without referencing the rule book.

From a HISTORICAL SIMULATION level of play, Uwe opened my eyes to the deep amount of historical detail baked into the game. For instance, the number of Action Points necessary for a unit to shoot is often a reflection of leadership and command & control. Unlike other games which use many 'rules by exception' to implement the intended effect, Conflict of Heroes "bakes" the rules into a few key factors. For example, when a unit is activated it gets 7 Action Points (AP). Both German and Russian infantry use 1 AP to move, but it takes a Russian infantry unit 4 AP to fire whereas a typical German infantry unit only needs 3 AP to shoot. Thus, A Russian unit will only be able to fire once per activation unless they call upon Command Action Points (CAP – representing higher HQ and prior planning). A German infantry unit can fire twice without calling upon CAPs. This subtle one-factor difference brings out so much of the command & control issues facing the combatants without needlessly complex rules.

fullsizeoutput_242This past weekend, the RockyMountainNavy Boys (even the oldest) play Conflict of Heroes: Awakening the Bear! – Russia 1941-42 (2nd Edition). We played Firefight 2 with four commanders (two per side). IT WAS A BLAST. The rules were easy for me to teach (and the boys to learn) so we got into PLAY right away. All the RMN Boys are now Conflict of Heroes fans (dare I say the youngest is a FANatic?).

I have also purchased the Firefight Generatorand the Solo Expansion. I saw Uwe demo the Solo Expansion with its 'Athena AI' at CONNECTIONS 17 and I have to say I am VERY INTERESTED.

The Eastern Front Solo Expansion is the highly anticipated rule set that has been in development for over 3 years! A player will be able to play Awakening the Bear against a highly reactive game AI. This AI is based on the most modern Emergent Behavior and Agent Based Logic programming systems. AI units are not individually programmed like in past solo games. Instead, each situation is evaluated and the best course of action using available AI resources and unit assets is implemented. This is a radical and groundbreaking implementation of advanced computer programming by Academy Games for their Conflict of Heroes series. Players will be surprised by the AI strategy and actions that emerge as a result of the player's own battle tactics. This may force even veteran players to hone and adapt their own playing styles in order to overcome the AI. (From the Academy Games website)

Honestly, I found many solo game engines quite cumbersome; or very formulamatic (see Tokyo Express from Victory Games, 1988). The Athena AI, implemented using cards in the Conflict of Heroes system, looks to create a "living opponent" again without a burdensome rules overhead.

Though not recognized as one of the true "Grognard" wargame companies, Academy Games is truly on the cutting edge of game design. There are several other companies trying to do the same, but it remains to be seen if the wargame hobby as whole can keep up with the likes of Academy Games.

RockyMountainNavy Verdict: MORE MORE MORE!

 

#4thofJulyWeekend at the National Museum of the Marine Corps

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Invasion of Tarawa – with Air Support

Little RMN was agitating this morning that we really should go to a nice museum at least once this holiday weekend. So we jumped in the RMN-mobile and made our way to Quantico, VA and the National Museum of the Marine Corps.

This is a beautiful museum that covers the history of the Marines from 1776-1975. What, you say? Why stop there? The docent told us that they are working on a new wing that will bring us up to the 21st Century (scheduled to open in 2018). But what they have is more than enough and quite spectacular!

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M26 Pershing in the Korean War

The museum is beautiful. In addition to the many artifacts and historical items, it has many displays that vividly capture moments in history. These displays bring history alive by not only using static displays but visuals accented by lighting, sound, vibrating floors, blowing winds, and even deep cold. Walking through the Chosin Reservoir  display the room is deeply chilled with a breeze blowing. Not nearly as bad as it was for the real Devil Dogs that were there, but a small glimpse – and feel – of what it was like.

The museum also does a good job of remembering that the Marines were not all just glory in combat. There is a very nice tribute to John Philip Sousa and his music. Indeed, it is hard to imagine to 4th of July parade (or any celebration) without his great music.

IMG_1719The museum also manages to work in unusual bits of history that leaves one shaking their head. Like the story of Sergeant Reckless. Sergeant Reckless was horse that served alongside Marines in the Korean War as a pack animal. It is a wonderful story and it is awesome to see this fine animal proudly placed on the walls of the museum not far from where the Medal of Honor winners are shown.

The National Museum of the Marine Corps does an excellent job in showcasing the history of the Marine Corps and their contributions to freedom  of the United States of America. Surprisingly, admission to this great museum is free. The immeasurably valuable part is all the history shown inside.

May 2017 – My Geek Hobby Year-to-Date

Traditionally, Memorial Day marks the beginning of summer for the RockyMountainNavy family. That is until we moved to the East Coast. Now school for the RMN Boys goes until mid-June. However, I still want to use this occasion to look back on my geek hobby year-to-date.

Wargaming

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Courtesy BGG.com

According to my BGG profile, I played 10 games in January, four in February, four more in March, none in April, and only two in May. For a year that I wanted to play more I certainly have dropped off! Summer may change as I have several new games inbound. Arriving tomorrow is Conflict of Heroes: Guadalcanal – The Pacific 1942 (Academy Games, 2016). I also may be getting closer to my Kickstarter delivery of Squadron Strike: Traveller (Ad Astra Games, ??) which after many delays (unwarranted and unacceptable in my opinion) finally opened the BackerKit this week. I also pledged for Worthington Publishing’s Mars Wars – but it cancelled. This month I pledged to support Compass Games’ new Richard Borg title Command & Colors: Tricorne – The American Revolution. To be honest, I am buying this title as much for myself as for the RMN Boys – which is both a blessing and a curse. I am certainly blessed in that I have boys who love gaming, but cursed in that they are not a hard grognard like their old man. The titles also reflect a change in my gaming interests as I struggle with the closure of many FLGS and the movement of my purchasing online or (shudder) to Kickstarter. I also have several games on P500 at GMT Games and hope to see that production schedule move forward this year.

Role Playing Games

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Courtesy RPGGeek

Whereas my grognard-fu has been weakening, my RPG play has been one of steady growth. Mostly this has revolved around the Cepheus Engine RPG system and products from Gypsy Knights Games and their The Clement Sector setting or products from Samardan Press, Zozer Games (especially their SOLO supplement), and Moon Toad Publishing. I have to tip my hat to these third party publishers which are doing so much to breathe life into my RPG adventures. For this summer, I also have a Star Wars: Edge of the Empire (Fantasy Flight Games) campaign at-the-ready. Here too I have dipped deeper into Kickstarter and pledged support to Cam Banks’, Magic Vacuum Studio’s Cortex Prime: A Multi-Genre Modular Roleplaying Game.

Books

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Courtesy Amazon.com

I started off at Christmas with a good collection of books that I am whittling down at a much slower pace than I wish. This is not because I have ignored them; on the contrary, I am probably reading more than I did last year – just not reading off my list! Science fiction books have taken up much of my reading time. I have found myself lost in rereading the Charles E. Gannon’s Caine Riordan series from Baen Books. I also turned to Kickstarter again for content, this time in the form of Cirsova 2017 (Issues 5&6) and its short stories.

Plastic Models

I didn’t get time to build much but the RMN boys got many kits completed. We even found a YouTube channel that we love, Andy’s Hobby Headquarters. He not only shows great models, but the boys are studying his techniques for better building.

Education Support

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Courtesy goodreads.com

I also have to do the Dad-thing and boast a bit about my youngest RMN Boy. This past quarter he was studying World War II and had a project to complete. The project supposed the student had found items in the attic from grandparents accumulated during World War II. The student had to put together a scrapbook of a newspaper article relating a battle (writing assignment), a letter from a soldier/sailor to home describing another battle (writing assignment), a letter from home describing the home front (writing assignment), a letter from the mayor to a local boys club thanking them for supporting the war effort (another writing assignment), notes from Grandmother about key personalities (short biographies), and a propaganda poster (art assignment). We had fun doing this project as together the youngest RMN boy and I prowled my shelves for sources, watched movies and documentaries online, and even pulled out a few games to better visualize the battles. A very proud moment for this father as the New Media and my book and game collection came together to teach a young man history.


Feature image courtesy 365barrington.com

Christmas Gaming 2016

Here is my gaming haul for the 2016 Christmas season:

pic3236903_mdWing Leader: Supremacy 1943-1945 (GMT Games)Lee Brimmicombe-Wood’s innovative “side-scroll” air combat game for the later half of World War II. Like its predecessor Wing Leader: Victories 1940-1942 this again made air combat games fun and interesting for me. The box is HUGE and very heavy – a welcome change from so many “light” games with a “heavy” price.

pic2999397_mdPacific Fury: Guadalcanal, 1942 by Revolution Games. Originally published in Japanese and now translated into English. Emphasizes planning by using a very different system of assigning units to Task Forces and then resolving combat in sequence. Suffers from some production issues (very DTP-publishing feel) but nonetheless an interesting exploration of naval combat in and around Iron Bottom Sound.

pic3238660_mdThe Space Patrol (by Richard Hazelwood, published by Stellagama Publishing). A 2D6 OGL Sci-Fi/Cepheus Engine RPG book for playing Space Patrol characters. Includes a very detailed discussion of legal terms and interstellar law. An interesting look at yet another career option. I try to support the Cepheus Engine system as much as possible since I disapprove of the direction Mongoose Publishing has taken the Traveller RPG rules.

pic3293444_mdShips of the Clement Sector 16: Rucker Class Merchant from Gypsy Knights Games. Another in a great line of outstanding ship sourcebooks. Includes multiple variants highlighting the “odd job” characteristics of the ship. Topped off by evocative fiction this book will be very useful in the Clement Sector setting or any 2D6 Sci-Fi/Cepheus Engine setting.

We wouldn’t be the RockyMountainNavy family without the kids getting games for Christmas too:

pic132447_mdRMN A got Command & Colors: Ancients (GMT Games). This is technically A’s first wargame that he “owns.” He is studying history and very interested in the period. Looking forward to facing off across the battlefield from him (but first he needs to put all those stickers on)!

pic3239100_mdRMN T got Endless Vigil: A Sourcebook for Sentinels for the Force & Destiny segment of Fantasy Flight Games Star Wars RPG line. Looking forward to exploring the Star Wars RPG universe of urban settings and encounters for the Force.

pic2933710_mdRMN Little I got Tanks: Panther vs Sherman (Gale Force 9). This starter-set game plays to two of his interests; WW2 armor and models. The price entry point is very low ($19.99) but he will surely be spending a good deal of his earnings over the next year on the expansions (i.e. models). He already has several 1/100th scale Zvezda armor – look for him to make his own stat cards soon!

pic3105185_mdAlmost forgot – RMN T also got King of New York: Power Up! (iello). This is an expansion for King of New York OR King of Tokyo (which we own). Beware Mega Shark!

pic691901_mdRMN Little I also got Memoir ’44: Breakthrough (Days of Wonder). Just remember, the battle always takes place at the junction of two maps! Between Memoir ’44 and C&C looks like the younger gamers are fully-involved in Richard Borg war games.

(All images courtesy BoardGameGeek/RPGGeek)

Merry Christmas and Happy Gaming to all!

Model Monday – Pegasus Hobbies ME-262

Little Rockymountainnavy is into building model kits these days and really has a love for World War II aviation. We have been collecting the Pegasus Hobbies 1/48th scale series and the latest one he has built is the Messerschmitt Me-262. This is a wonderful E-Z Snap series kit molded in dark green. Assembly was super easy and the parts fit the well with few gaps. This model even has a metal counterweight to place in the nose that will balance the aircraft on the tricycle landing gear. We will be painting and applying decals in the coming week.

The model did inspire Little RMN to dig into my library and pull out several books on the Me-262 and World War II jet aircraft. This has led to another spate of Lego creations and further exploration into German jet plans (ala Luft ’46). Once again, a model has inspired greater learning by Little RMN. After all, isn’t that what a good hobby does for you? (Image Courtesy modellingmadness.com)

Snow Day 2015

Washington Dulles Airport just set a new snowfall record for February 21. The old record of 2.7″ was bested by a whopping 8.8″. Spent part of the day updating my latest tablet with game files. Although I still really love holding physical game books in my hands the economic realities are driving me to the digital domain.

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