#ModelMonday – Academy in Korea

The RockyMountainNavy boys are visiting Korea this summer with Mom. Before they left, they asked what they should get. I recommended they look for plastic models since I know the the hobby is better supported there then home in the States. Looks like they hit the jackpot, but not how I expected.

The Boys had spent the day at the War Memorial of Korea. If you ever get the chance to go I highly recommend it as this is one of the best war museums I have ever been to. Yes, I place it right up there with the Imperial War Museums in London and above anything I have seen in the States.

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War Memorial of Korea – PKM 357 from the 2002 Second Battle of Yeonpyeong and the basis for the 2015 film Northern Limit Line is behind the Type-59 tank.

After the War Memorial, Mrs. RockyMountainNavy had business at Namdaemun Market. While waiting for their item they went into the Alpha Office Supply store. In Korea, Alpha is THE stationary store and the Namdemum location is 5 floors high. Apparently, they don’t just carry stationary and office supplies at this location.

IMG_0348Youngest RMN found a 1/72-scale Russian Navy SU-33 Flanker D. I think he got this one to compliment a 1/72-scale F-15 Eagle he already owns.

IMG_0347Middle RMN found this 1/35 scale German King Tiger (Last Production) kit too. The most amazing part is that both kits cost 20,000 won or less. That’s about $18.00. Even the best Amazon deal online is double that! Now, the RMN Boys know the prices of models (since they spend their own money to buy) and recognize these good prices. So the Boys are pestering Mom for another trip to Alpha before they leave. Mom is only half-heartedly resisting their pleas. I am sure the Boys will come home with at least one more model because Mom is actually very supportive of their hobby. She recognizes that building the models not only is good for their health (very relaxing) but also highly educational. It’s also a great way to spend a winter day when the weather outside is not good.

 

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Visions of VERA (C-GVRA Lancaster Heavy Bomber) from Canadian Warplane Heritage Museum (@CWHM)

fullsizeoutput_5b5Flying over the house today was C-GVRA “Vera,” a Lancaster Heavy Bomber belonging to the Canadian Warplane Heritage Museum. The plane is in town for the Great British Fly-In celebrating the 100th Anniversary Celebration of the Royal Air Force at the Smithsonian Udvar-Hazy Center on Sunday, April 15.

The weather forecast for Sunday is not good so the organizers decided to fly the airplanes in Saturday. I was thinking about going with the RockyMountainNavy Boys to the events but may not; fighting crowds inside will be bad enough and with thunderstorms forecast going out to the flightline to see the airplanes up close may not be an option. In some ways we don’t have to go because we saw Vera today the way she’s supposed to be seen, in flight. Oh yeah, we got to hear Vera too. I have never before heard the sound of four Merlin engines purring along, and it will be a long time before that sound will be forgotten.

The RMN Boys were outside and lucky enough to see and hear Vera as she flew almost directly overhead. Some neighbor boys were stunned; both by the airplane and by the casual way the Youngest RMN Boy explained what it was. In some ways that was the best part – both RMN Boys were absolutely excited to see this piece of flying history. They understand what Vera is and what she represents; the heroic actions of so many in World War II.

It is one thing to see a plane on the ground but so much more to see it in flight. Thanks to the CWHM we enjoyed a great show from Vera today.

Gettysburg and Gaming

This week we missed our weekly Family Game Night for maybe only the second time in over 18 months. The fatherly part of me feels a bit sad since I missed out on quality gaming time with the RockyMountainNavy Boys, but we more than made up for it in a short spring break trip to Gettysburg. The trip to Gettysburg National Military Park made me think of several games I have and consider how wargaming can help me teach the American Civil War to my family.

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Courtesy BGG.com

I last went to Gettysburg in the mid-1990s. I was attending a school in the military and we did a staff ride to Gettysburg. As I recall, we didn’t see any movie or the cyclorama and instead used the Army War College staff guide for moving about the battlefield. I sorta recall that I picked up my main Gettysburg wargame, Thunder at the Crossroads, 2nd Edition (The Gamers, 1993) in the gift shop. I remember because I had to explain to my classmates what a wargame was (sigh).

For the family this time we didn’t do our visit the military way, but the way the National Park Service recommends. For a very affordable $15 ($14 with military discount) one can get in to see the 20 minute movie A New Birth of Freedom (narrated by Morgan Freeman), the Cyclorama painting of Pickett’s Charge, and the museum before embarking on an auto tour of the battlefield. The movie is excellent, the cyclorama breathtaking, and the museum extremely educational. As much as I was looking forward to teaching the RMN Boys about the Battle of Gettysburg, it was Mrs. RMN who got the best education. Being a naturalized citizen fo the United States, she missed out on a great deal of history in the schools. Beyond the battlefield, the history that resonated with her the most was the divided nation, much like her original birth land of Korea. She studied closely the words of Abraham Lincoln and the Emancipation Proclamation as well as the Gettysburg Address. It was a good learning experience for all of us.

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Courtesy BGG.com

Looking at my gaming collection, I actually have on three American Civil War games. In addition to the previously mentioned Thunder at the Crossroads, I also have The Civil War (Fresno Gaming Assoc, 1991). This game rates a solid 2.8 on BGG.com and appears in geeklists like “The Worst Game in Your Collection” or “Worst. Game. Ever.” I rate it as a 5 (Mediocre – Take it or Leave it) though I don’t remember why I rated it this way.

 

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Courtesy BGG.com

The other American Civil War game in my collection is For the People (GMT Games, First Edition, 2000). This card-driven game (CDG) was one of my first forays into that game mechanic and, at the time, I found it wanting. Since then the CDG mechanic has grown on me and I have come to like it.

 

For a guy that is was so into tactical or operational-level wargames, I am surprised that I have only one Civil War game of that flavor in my collection. I guess I am a bit lucky that it is Thunder at the Crossroads given that there are many positive reviews of the game out there. I like hearing comments that it is long, but playable. It is also popular enough that there are even how-to videos posted out there. I strongly recommend Gilbert Collins’ review posted on Youtube.

More recently, I have been following Joel Toppen (@pastorJoelT on Twitter)and his replay of the new Compass Games title Battle Hymn Vol. 1: Gettysburg and Pea Ridge. This one looks interesting enough I may just have to order it!

I aslo note that Worthington Publishing announced a new Kickstarter coming soon for new Hold the Line: American Civil War.

I like the Hold the Line system, and this one looks interesting. I guess my getting it will depend upon the price point. Worthington is going to be working a bit uphill here since I have an inherent distrust of Kickstarter.

I have also heard rumors that Academy Games is looking at a Gettysburg version of Conflict of Heroes. Take my money!

So although I missed out on game night, our family trip to Gettysburg helped all the family learn much more about a vital period of American history. In the long run, we will get more American Civil War games to the table.

Featured image: Pickett’s Charge Cyclorama courtesy NPS.gov.

#GamesPlayed October 2017

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BoardGameGeek My Played

October 2017 was actually a relatively game-filled month for me. Of my twelve games played, nine were “actual plays” while three are what I call “rules exploration” or “familiarization play.”

The Saturday Game Night was mostly boardgames (i.e. not wargames) with Terraforming  Mars getting to the table two weeks in a row. In a lucky turn of events, what should of been a “familiarization play” of Command & Colors: Tricorne became an actual play.

I got two good solo plays in, The Expanse Board Game and Pacific Fury. I really need to get more wargaming going. With the coming of winter (hard to tell with unseasonable upper 70’s outside) I hopefully will get more tabletop time to do so.

Looking forward to November, my niece will be visiting. Last time she was here she became obsessed with Ticket to Ride. This time the RockyMountainNavy Boys want to get Scythe to the table with her. We shall see.

 

#WargameWednesday – Not Conflicted Anymore about #ConflictofHeroes

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Earlier this year I got Conflict of Heroes: Guadalcanal 1942 – The Pacific (Academy Games, 2016). I wrote out my First Impressions where I was impressed with the game mechanics but unsure about how the game came together.

In early August I was fortunate to attend CONNECTIONS 17 and met the designer of Conflict of Heroes, Uwe ('Oova') Eickert. In the evening "game labs," I actually sat down with Uwe and he walked me and others through the Conflict of Heroes system using Awakening the Bear (2nd Edition).

I'm absolutely sold – on several levels.

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From the GAMEPLAY perspective the Active/Spent Units, Action Points/Command Action Points, and Command/Bonus/Action Card mechanics make for quick play. In the rules I can see the influence of Nicholas Warcholak, in charge of Editing and Game Development for Academy Games. The Academy Games website lays out the Warcholak Guide to keep game rules streamlined:

  1. Is the rule necessary to simulate the TYPICAL (over 10% of the time) conditions and outcomes on the battlefield? If YES, keep. If NO, go to 2.
  2. Does the rule require significant mental resources to remember to play? (Significant is defined as needing to remember more than 2 facts.) If YES, dump. If NO, go to 3.
  3. Does the rule add to the fun of the game? Does it produce outcomes that add significant replayability, oh-no moments, gotcha momments, or simulation pay-off outside the general flow of the game? If YES, keep. If NO, dump.

Conflict of Heroes implements the Warcholak Guide in spades! The rules, in combination with the graphical presentation, means the game can be taught almost without referencing the rule book.

From a HISTORICAL SIMULATION level of play, Uwe opened my eyes to the deep amount of historical detail baked into the game. For instance, the number of Action Points necessary for a unit to shoot is often a reflection of leadership and command & control. Unlike other games which use many 'rules by exception' to implement the intended effect, Conflict of Heroes "bakes" the rules into a few key factors. For example, when a unit is activated it gets 7 Action Points (AP). Both German and Russian infantry use 1 AP to move, but it takes a Russian infantry unit 4 AP to fire whereas a typical German infantry unit only needs 3 AP to shoot. Thus, A Russian unit will only be able to fire once per activation unless they call upon Command Action Points (CAP – representing higher HQ and prior planning). A German infantry unit can fire twice without calling upon CAPs. This subtle one-factor difference brings out so much of the command & control issues facing the combatants without needlessly complex rules.

fullsizeoutput_242This past weekend, the RockyMountainNavy Boys (even the oldest) play Conflict of Heroes: Awakening the Bear! – Russia 1941-42 (2nd Edition). We played Firefight 2 with four commanders (two per side). IT WAS A BLAST. The rules were easy for me to teach (and the boys to learn) so we got into PLAY right away. All the RMN Boys are now Conflict of Heroes fans (dare I say the youngest is a FANatic?).

I have also purchased the Firefight Generatorand the Solo Expansion. I saw Uwe demo the Solo Expansion with its 'Athena AI' at CONNECTIONS 17 and I have to say I am VERY INTERESTED.

The Eastern Front Solo Expansion is the highly anticipated rule set that has been in development for over 3 years! A player will be able to play Awakening the Bear against a highly reactive game AI. This AI is based on the most modern Emergent Behavior and Agent Based Logic programming systems. AI units are not individually programmed like in past solo games. Instead, each situation is evaluated and the best course of action using available AI resources and unit assets is implemented. This is a radical and groundbreaking implementation of advanced computer programming by Academy Games for their Conflict of Heroes series. Players will be surprised by the AI strategy and actions that emerge as a result of the player's own battle tactics. This may force even veteran players to hone and adapt their own playing styles in order to overcome the AI. (From the Academy Games website)

Honestly, I found many solo game engines quite cumbersome; or very formulamatic (see Tokyo Express from Victory Games, 1988). The Athena AI, implemented using cards in the Conflict of Heroes system, looks to create a "living opponent" again without a burdensome rules overhead.

Though not recognized as one of the true "Grognard" wargame companies, Academy Games is truly on the cutting edge of game design. There are several other companies trying to do the same, but it remains to be seen if the wargame hobby as whole can keep up with the likes of Academy Games.

RockyMountainNavy Verdict: MORE MORE MORE!

 

#4thofJulyWeekend at the National Museum of the Marine Corps

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Invasion of Tarawa – with Air Support

Little RMN was agitating this morning that we really should go to a nice museum at least once this holiday weekend. So we jumped in the RMN-mobile and made our way to Quantico, VA and the National Museum of the Marine Corps.

This is a beautiful museum that covers the history of the Marines from 1776-1975. What, you say? Why stop there? The docent told us that they are working on a new wing that will bring us up to the 21st Century (scheduled to open in 2018). But what they have is more than enough and quite spectacular!

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M26 Pershing in the Korean War

The museum is beautiful. In addition to the many artifacts and historical items, it has many displays that vividly capture moments in history. These displays bring history alive by not only using static displays but visuals accented by lighting, sound, vibrating floors, blowing winds, and even deep cold. Walking through the Chosin Reservoir  display the room is deeply chilled with a breeze blowing. Not nearly as bad as it was for the real Devil Dogs that were there, but a small glimpse – and feel – of what it was like.

The museum also does a good job of remembering that the Marines were not all just glory in combat. There is a very nice tribute to John Philip Sousa and his music. Indeed, it is hard to imagine to 4th of July parade (or any celebration) without his great music.

IMG_1719The museum also manages to work in unusual bits of history that leaves one shaking their head. Like the story of Sergeant Reckless. Sergeant Reckless was horse that served alongside Marines in the Korean War as a pack animal. It is a wonderful story and it is awesome to see this fine animal proudly placed on the walls of the museum not far from where the Medal of Honor winners are shown.

The National Museum of the Marine Corps does an excellent job in showcasing the history of the Marine Corps and their contributions to freedom  of the United States of America. Surprisingly, admission to this great museum is free. The immeasurably valuable part is all the history shown inside.

May 2017 – My Geek Hobby Year-to-Date

Traditionally, Memorial Day marks the beginning of summer for the RockyMountainNavy family. That is until we moved to the East Coast. Now school for the RMN Boys goes until mid-June. However, I still want to use this occasion to look back on my geek hobby year-to-date.

Wargaming

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Courtesy BGG.com

According to my BGG profile, I played 10 games in January, four in February, four more in March, none in April, and only two in May. For a year that I wanted to play more I certainly have dropped off! Summer may change as I have several new games inbound. Arriving tomorrow is Conflict of Heroes: Guadalcanal – The Pacific 1942 (Academy Games, 2016). I also may be getting closer to my Kickstarter delivery of Squadron Strike: Traveller (Ad Astra Games, ??) which after many delays (unwarranted and unacceptable in my opinion) finally opened the BackerKit this week. I also pledged for Worthington Publishing’s Mars Wars – but it cancelled. This month I pledged to support Compass Games’ new Richard Borg title Command & Colors: Tricorne – The American Revolution. To be honest, I am buying this title as much for myself as for the RMN Boys – which is both a blessing and a curse. I am certainly blessed in that I have boys who love gaming, but cursed in that they are not a hard grognard like their old man. The titles also reflect a change in my gaming interests as I struggle with the closure of many FLGS and the movement of my purchasing online or (shudder) to Kickstarter. I also have several games on P500 at GMT Games and hope to see that production schedule move forward this year.

Role Playing Games

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Courtesy RPGGeek

Whereas my grognard-fu has been weakening, my RPG play has been one of steady growth. Mostly this has revolved around the Cepheus Engine RPG system and products from Gypsy Knights Games and their The Clement Sector setting or products from Samardan Press, Zozer Games (especially their SOLO supplement), and Moon Toad Publishing. I have to tip my hat to these third party publishers which are doing so much to breathe life into my RPG adventures. For this summer, I also have a Star Wars: Edge of the Empire (Fantasy Flight Games) campaign at-the-ready. Here too I have dipped deeper into Kickstarter and pledged support to Cam Banks’, Magic Vacuum Studio’s Cortex Prime: A Multi-Genre Modular Roleplaying Game.

Books

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Courtesy Amazon.com

I started off at Christmas with a good collection of books that I am whittling down at a much slower pace than I wish. This is not because I have ignored them; on the contrary, I am probably reading more than I did last year – just not reading off my list! Science fiction books have taken up much of my reading time. I have found myself lost in rereading the Charles E. Gannon’s Caine Riordan series from Baen Books. I also turned to Kickstarter again for content, this time in the form of Cirsova 2017 (Issues 5&6) and its short stories.

Plastic Models

I didn’t get time to build much but the RMN boys got many kits completed. We even found a YouTube channel that we love, Andy’s Hobby Headquarters. He not only shows great models, but the boys are studying his techniques for better building.

Education Support

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Courtesy goodreads.com

I also have to do the Dad-thing and boast a bit about my youngest RMN Boy. This past quarter he was studying World War II and had a project to complete. The project supposed the student had found items in the attic from grandparents accumulated during World War II. The student had to put together a scrapbook of a newspaper article relating a battle (writing assignment), a letter from a soldier/sailor to home describing another battle (writing assignment), a letter from home describing the home front (writing assignment), a letter from the mayor to a local boys club thanking them for supporting the war effort (another writing assignment), notes from Grandmother about key personalities (short biographies), and a propaganda poster (art assignment). We had fun doing this project as together the youngest RMN boy and I prowled my shelves for sources, watched movies and documentaries online, and even pulled out a few games to better visualize the battles. A very proud moment for this father as the New Media and my book and game collection came together to teach a young man history.


Feature image courtesy 365barrington.com