#RPGThursday – Wendy’s Guide to the Fleets of the Cascadia Subsector (Gypsy Knights Games)

 

pic3467563_md
Courtesy RPGGeek

Wendy’s Guide to the Fleets of the Cascadia Subsector (aka Wendy’s Naval Weekly 2: The Journal of Fighting Ships in the Cascadia Subsector) from Gypsy Knights Games is a sourcebook for the Clement Sector setting. It uses Clement Sector: The Rules, GKG’s customized version of the Cepheus Engine RPG. The book is the second in the “Wendy’s Naval Journal” series, the first one being dedicated to the Hub Subsector.

What’s Inside

Wendy’s 2 delivers 76 pages of content divided into four broad parts. There is a short intro, fleet listings, a System Navy Career path, and a new ship – the Alfred Thayer Mahan-class Heavy Destroyer.

The short intro (2 pages plus the obligatory subsector map) provides in-universe text explaining what Wendy’s is along with a few paragraphs explaining the major players in the Cascadia subsector. Within these few paragraphs there are numerous adventure seeds and story hooks presented.

With the fleet listings each system has it’s naval forces described. These entries can be as short as a half-page with just a few paragraphs and the fleet list. Larger fleets have expanded entries that add details such as uniforms, fleet organization, and a table of Hull and Command Classifications.

The last table is very helpful for filling in details of the fleet since describes the ships of the fleet in broad detail. Some of the fleets in the Cascadia Subsector use ships found in the Ships of the Clement Sector series but for the most part the fleets in Cascadia use designs not detailed to date. Those who want to design the rest of the fleet – here are the bare-bones!

The System Navy Career Path is similar to, but not identical with, a career path previously available in Career Companion. That book is no longer available because it was published in support of Mongoose Traveller 1st Edition, and – no thanks to Mongoose – is no longer legally for sale under their onerous licensing rules. It is nice to see the career path updated and brought forward into the Cepheus Engine version of the Clement Sector.

The last 20 pages of Wendy’s 2 is dedicated to details of the Cascadian Navy’s 1800-dT Heavy Destroyer, the Alfred Thayer Mahan-class. Provided are design background and deck-by-deck description and plans. Artwork for Mahan and elsewhere is provided by the ever-dependable Ian Stead with contributions by Michael Johnson and Bradley Warnes.

Buy or Not?

If your Clement Sector adventure leans towards more naval affairs then this is a definite BUY. Even if that is not your thing you should still seriously consider buying this book as it helps with ship encounters and pirates and the like. Since Wendy’s 2 is focused on the naval forces, it should be used in conjunction with Subsector Sourcebook 1: Cascadia (2nd Edition) which provides background for the entire subsector. I personally like that GKG has given me a peek into their setting but has left much of the definition up to me. There are a few details here, but it really is the skeleton to hang adventures on or to go off and be that System Engineer-style Traveller player.

Absent Friends

As I looked through this book I was touched to find the CNS Loren Wiseman in the Cascadian Navy listings. For those who may not know, Loren K. Wiseman was one of the original authors of Traveller who passed away February 15 this year. As Jeff Zeitlin wrote in Freelance Traveller #80 (Mar/Apr 2017), “He was undoubtably one of Traveller’s larger-than-life figures, and he will be missed.” Naming a ship after Loren is a small honor for a great man in the history of the Traveller RPG and it shows me the deep respect GKG has for the forefathers of Traveller.


A Note on Links – You may notice that I linked several products to the OpenGamingStore. This is not because I don’t like DriveThruRPG – I have been a customer there for over a decade – but John at the OpenGamingStore takes only 20% versus the 30-35% at DTRPG. This may seem like a very small amount but it could be a big difference to small publishers over time. The OpenGamingStore catalog is not as deep as DTRPG, and it takes John a  few days longer to get new items added (I think he is a one-man operation), but he takes a bit less and passes on a bit more. That’s worth my support – I hope it can be worthy of yours too.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s