REVIEWING the Traveller 5 RPG character generation errata, the two careers that had the most changes were Citizen and Rogue. I decided to explore the Rogue career and the Scheme Payoff mechanic for my next T5 chargen experiment.
Pim Pebow (UPP 694385) was a street kid from Arden. Though technically educated to a college level (8) he actually had little common sense (Intelligence 3) and, growing up in a lower-middle class family (Social Status 5) meant he didn’t want to go to college. Instead, Pim got immediately mixed ups in small schemes.
To begin Rogue Career choose Controlling Characteristic (CC). Using Dexterity (9) 2d6=5 SUCCESS
Pim’s first scheme was audacious – he scammed a fellow Rogue! It worked so well he walked away with a cool Cr600,000.
Scheme DM +6. 2d6=4+6 for Rogue Scheme Target. Risk/Reward against CC of 9; both succeed. Scheme Payoff Roll is 4. Payoff 100,000 x (1+9-4) or Cr600,000. Gain 6 Skills. Roll against CC to continue; success.
For Pim’s second scheme, he goes after a Scout that regularly visits Arden. A few years later, the Scout is out 8 Ship Shares.
Scheme DM +4. Risk/Reward successfully passed. Scheme Payoff Roll 2. Payoff is Shares x (1+9-2) or 8 Ship Shares.
Continuing on, Pim runs his next scheme against an aging soldier. Getting a bit more daring, he becomes a bit bolder this time around. His bank account grows another Cr550,000.
Scheme DM+3. Risk/Reward of Brave (-2 Risk/+2 Reward). Both passed. Payoff Roll of 1 for Payoff of 50,000 x (1+9+2-1) or 50,000 x 11 or Cr550,000. Roll to Continue is DM+3 for three terms; roll of 7+3=10 versus CC is FAILURE and Muster Out. During Mustering Out, roll for Fame Flux with Fame= 3x Successful Schemes or Fame-6 plus Flux (-1) for Fame-5.
Pim Pebow (UPP 6A4486/Genetic 4611XX) is now age 30 (3 Terms) and famous (infamous?) in his town but not much further (Fame-5).
SKILLS: Actor-1, Broker-1, Comms-1, Computers-1, Electronics-1, Flyer-0/Grav-1, Flyer-0/Rotor-1, Hostile Environment-1, Stealth-1, Streetwise-3, Trader-1, Vacc Suit-2.
Bank Account: MCr 1.2. Owns 8 Ship Shares in a small surplus Scout Ship. He also has a Traveller’s Aid Society (TAS) Fellow Membership.
Pim has teamed with Conrad Fundo. Where Conrad is the Pilot/Mechanic/Gunner as needed, Pim is the moneyman – always working the angles to make credits.